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Epic
Our Story (Work in Progress)
Effect
Quality increases by 50% every time you defeat 75 enemies. It becomes completed when quality reaches 500%.
Scaling & Math
Scaling Breakdown
addedQuality50= 50%killCount75= 75completeThreshold500= 500%View raw description template
Quality increases by {0} every time you <color=yellow>defeat</color> {1} enemies. It becomes <color=yellow>completed</color> when quality reaches {2}.