Skip to content
Back to Memories
Blood Harvest
EpicNormal

Blood Harvest

Mark and detonate enemies

Cooldown

12.5s

Charges

1 (+1)

HealAttack

Effect

Attacks leave a Mark on the enemy that can stack infinitely. Cast this Memory to detonate all Marks you've applied, dealing 100% damage and reducing Movement Speed by 60% for 1.5 seconds. The detonation damage increases by 25% per additional stack, and if an enemy dies from this explosion, restore 20% Health.

Scaling & Math

Scaling Breakdown

baseDamage100% AD + +25%/lvl= 100%
slowAmount60= 60%
slowDuration1.5= 1.5
ampPerStrength0.3= 25%
healOnKill20% AD + +19%/lvl= 20%
View raw description template
<color=yellow>Attacks</color> leave a <color=yellow>Mark</color> on the enemy that can stack infinitely. Cast this Memory to detonate all <color=yellow>Marks</color> you've applied, dealing {0} <color=yellow>damage</color> and reducing <color=yellow>Movement Speed</color> by {1} for {2} seconds.

The detonation damage increases by {3} per additional stack, and if an enemy dies from this explosion, <color=yellow>restore</color> {4} <color=yellow>Health</color>.