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CharacterUltimate
Chain Reaction
Area damage, ally healing
LightHeal
Effect
Inscribe a Dismantle Sigil at the target location that lasts for 6 seconds. Enemies inside the sigil take 150% damage per second, and allies inside heal for 44% Health per second for each enemy inside. When hitting a boss, damage and healing are increased by 200%.
Scaling & Math
Scaling Breakdown
bossAmp2= 200%View raw description template
Inscribe a <color=yellow>Dismantle Sigil</color> at the target location that lasts for {0} seconds. Enemies inside the sigil take {1} <color=yellow>damage</color> per second, and allies inside heal for {2} Health per second for each enemy inside. When hitting a <color=yellow>boss</color>, <color=yellow>damage</color> and <color=yellow>healing</color> are increased by {3}.Lore
This is perfect proof of my theory. Decomposition and combination trigger one another, creating a chain reaction according to the laws I have established. There are countless ways to use this power, depending on how it is shaped. I must continue my research.
Related Achievement
Overflowing Healing
As Aurena, fully restore your Health in one use of Dangerous Theory when your Health is below 40%.