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CharacterNormal
Heavy Strike
ShieldMobility
Effect
Gain a Barrier equal to 10% of Maximum Health for 1.5 seconds and dash forward. If you collide with an enemy, the dash ends early, dealing 15% of your Maximum Health as damage to enemies and knocking them back.
Scaling & Math
Scaling Breakdown
gainedShieldMaxHpRatio0.1= 10%shieldDuration1.5= 1.5knockbackDamageHpRatio0.1= 15%View raw description template
Gain a <color=yellow>Barrier</color> equal to {0} of <color=yellow>Maximum Health</color> for {1} seconds and <color=yellow>dash</color> forward. If you collide with an enemy, the <color=yellow>dash</color> ends early, dealing {2} of your <color=yellow>Maximum Health</color> as <color=yellow>damage</color> to enemies and knocking them back.