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IdentityNormal
One Step, One Kill
Attack
Effect
Instead of receiving Attack Speed bonuses, your Attack Damage increases by 0.5 for every 1% Additional Attack Speed. After Dash or Teleport, your next Basic Attack will be a critical hit. Killing any Boss restores 200% Health.
Scaling & Math
Scaling Breakdown
atkSpdPercentageToAdRatio0.5 + +19%/lvl= 0.5healAmountPerBossKill200% AD + +13%/lvl= 200%View raw description template
Instead of receiving <color=yellow>Attack Speed</color> bonuses, your <color=yellow>Attack Damage</color> increases by {0} for every 1% <color=yellow>Additional Attack Speed</color>.
After <color=yellow>Dash</color> or <color=yellow>Teleport</color>, your next <color=yellow>Basic Attack</color> will be a critical hit.
Killing any <color=yellow>Boss</color> <color=yellow>restores</color> {1} <color=yellow>Health</color>.Lore
With every step, a life is taken. There is no emotion, no pain, only the body recalling every movement.